Creating the cracked Surface of a frozen Lake

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in Miniatures
After finally deciding to go with variations of a winter theme for my miniatures of the undead, I wanted to give ice a try.
After finally deciding to go with variations of a winter theme for my miniatures of the undead, I wanted to give ice a try.
This unit of Skeleton Warriors had a bit of a mishap during construction. I struggled with connecting the spine with the hip bone. They lean forward as if marching in a blizzard. The opposing wind must be awful.
At some points during my first games of Age of Sigmar, I felt some ranged attacks would be helpful. At that time, Skeleton Archers were still a valid option, although already not available from Games Workshop anymore. So I got myself some older models. But instead of going with the Egyptian theme, I sent them into winter wonderland.
Fascinating your audience is part of your job whether you are a gamemaster or a writer. One way to do the trick is to make more out of the tasks your story or game offers.
Any secret is information distributed unequally. Secrets may be protected passively by avoiding to draw attention or actively by obstructing access. As an advantage of information is not always justified, active obstruction is not acceptable most of the time.
When I started painting miniatures, I intended to get only those that would support my roleplaying games. I wanted some figures that weren't too specific. Something I could use on several occasions. Running a long-term fantasy campaign about a dark wizard, acquiring miniatures that could substitute demons and undead alike seemed a good idea. Remembering the odd behaviour of Reaper Bones material, I wanted to try a different brand. Also, friends were warming me up to Age of Sigmar. That's why I finally bought a starter set from Games Workshop and picked the Crypt Ghouls first.
The comparison between games and work is maybe not obvious. Some might even reject that comparison. Work is a serious business, something to wear yourself out. That's why we get paid for it. But must work be that way? Don't we send the wrong message, if we shape work that way?
What I would do if somebody would prove God's existence? Join the resistance! But why do I feel this way ...
In April 2016 I finished the first miniatures I ever painted. They came from the Reaper's Kickstarter campaign Bones 2 of 2013. A friend had upgraded his pledge to get them for me. The same friend that still gives me guidance on how to paint today.
Trust is the basis of human relationships. Loss of trust ends partnerships and employment contracts. Gain of trust lets you make friends and win at court.
It is often implied all players in a roleplaying game would trust each other. But that's not only untrue at conventions. There are also slight differences between friends, even within the same group. Much worse are roleplaying games in a work environment or for educational purposes because they even lack the expectation of fun that would otherwise bind participants. That's when roleplaying becomes agony.
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